Wevr Station Prototype Alpha

February 26th, 2017

I just built this thing with the help of David Ross. An infinitely vast cluster of worlds is waiting inside.

Transport v2

December 18th, 2016

Wevr just released a major update to the Transport VR platform that includes a subscription system and an overhaul of a portion of the user interface. @djabatt and I collaborated with the design team at Wevr to create a first user experience inspired by our favorite color palette and the fabulous downtown bridges at the LA river, as well as this cool Transport Teaser edited by Zach Hansen. Go check it out if you have a VR headset.

Depthkit 101

November 15th, 2016

I just got a new toy to make living VR ghosts using digital samples of real people in motion. Depthkit works with a Kinect sensor and a Canon DSLR camera. My current workflow uses the Depthkit Capture and Visualize software, Adobe AfterEffects, and Unity for room-scale game engine playback on a HTC Vive system. It’s a pain in the ass but really fun.

If elections were sports

October 21st, 2016

We partnered with Youtube to produce a VR piece with The Gregory Brothers about the 2017 USA election race. The Gregory Brothers are awesome and they invented Auto-tune the News. It was quite a challenge to port their distinctive style to 360 video and I don’t thing we would have been able to do it if we didn’t have a Google Jump Odyssey system with us. It gave us the freedom to concentrate on staging and performance and it allowed us to come up with some pretty crazy stereoscopic 360 visual effects.

The basic idea was to turn a presidential debate into a rap battle, and the rest I’ll leave to your imagination. I’ll just say that there is some serious Terminator style electrical madness combined with the most insane Break Dance I’ve ever seen performed by somebody over fifty years old. I literally had to stop the shoot at some point because it was getting dangerous. I’ll let you fill in the blanks on what that means. You can feel the tension when you watch it. Can’t wait to work on more stuff like this.

[Update] Here is the final piece that got released on election day:

Fast Ride on LifeVR

September 21st, 2016

Time-Life just launched their LifeVR app featuring a 360 video piece I directed called Fast Ride. A few months ago I spent a day with my colleagues from Wevr in a race track in Laguna Seca where the Mazda racing team took out all their vintage cars for a spin like they do every year. J. H. Harper wrote an in-depth piece about the event for The Verge that explains everything about this amazing cars.

The following picture shows pilot Jeremy Barnes tagging along for a fast ride with himself just after he finished his real-life lap. It was a lot more intense for him to be the passenger in VR than to be the pilot in real life 😀

jeremy barnes vr

Stereoscopic Bliss with Cinema 4D

August 20th, 2016

Experimenting with motion capture, particle systems and equirectangular stereoscopic physical rendering in Cinema 4D.

Cartwheel-R17-108-550
Link to full resolution render here.


More experiments with motion capture can be found here.

New Cover Art for Rest in Haste

August 10th, 2016

I’ve been working on some new cover art for the Psychedelic Rock band Rest in Haste. I am not done yet, but some interesting things are coming out. I will be posting full resolution updates in my Rest in Haste Flickr album.

cover-sketch-4a-550